Jun 17, 2006, 02:23 PM // 14:23
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#1
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Environment Effects
Whoever did the mission Ring of Fire has surely noticed that while you literally burn your a$$es in the lava pool just before the first cinematic, the ettins, mursaat and jade things are totally unaffected. IMO lava, along with other effects like swamp water, should affect mobs too as they can't be 'allied' with a lava pool or a deadly puddle!
An exception to what i'm saying would be the undead not being affected by poison in swamp water as they are already dead, of flying beasts over spiked coral for instance. But for God's sake make walking mobs be affected by those effects. Now I don't mind if as soon as they start burning, mobs flee to the edge of the lava pool or similar but it is unfair that we have to watch our step cause of the lava and mobs wander freely through it as if there's nothing.
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Jun 17, 2006, 02:25 PM // 14:25
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#2
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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I managed to clear the CoF Islands just fine with the way things are now :|
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Jun 17, 2006, 02:31 PM // 14:31
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#3
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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I'm not saying it's not possible or too hard to do it but come on! How can mobs be unaffected when entering a lava pool?
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Jun 17, 2006, 02:33 PM // 14:33
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#4
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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I would imagine in much the same way Bosses strike for 3 times the normal damage; it's to give the basic AI a break. How many enemies do you think would kill themselves by constantly treading through lava?
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Jun 17, 2006, 03:02 PM // 15:02
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#5
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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well, the ettins are igneous ettins, soemthing related to fire i guess, so im pretty sure they are somehow used to the lava heat and like their baths very hot .
altough i would agree with some of the new enviromental effects, like stone spores affecting also the nearby enemies and not only me and henchies, altough one would think those creatures have developed a natural resistance to those things
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Jun 17, 2006, 06:43 PM // 18:43
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#6
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Academy Page
Join Date: Jun 2006
Location: South Philly slums
Guild: Don't wanna be bothered with one
Profession: N/
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What irritated me the most was the Arborstone mission. Couldn't get a single spell out after the passage collapsed (which I should have been able to easilly climb over) and the ceiling started falling. Of course all the enemies I was fighting were completely unaffected.
/signed
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